2004 NWFCE Results of Danish Game
Winner in top row
Rules given below table

NAME
Station 1
Station 2
Station 3
Station 4
Station 5
Station 6
Station 7
Station 8
Station 9
Total
Jeremica, Vern
1
1
10
1
0
2
0
7
4
26
Embry, Richard
1
0
5
3
2
0
2
10
3
26
Sozinho, Ed
1
1
6
1
0
0
1
10
10
30
Koeppler, Craig
2
1
10
3
1
1
3
3
6
30
Tedford, Teddy
3
5
10
3
3
0
1
0
6
31
Scheuffele, Cory
1
4
10
5
0
1
0
10
0
31
Srivastara, Anil
1
2
7
1
2
1
3
10
4
31
Sunich, Steve
1
4
2
0
0
3
3
10
10
33
Young, Vern
2
7
4
7
3
0
0
10
7
40
Kristoferson, Kris
2
1
10
7
2
0
8
10
5
45
Ballard,Chuck
3
2
10
2
3
5
3
10
10
48
Emerson, Jamie
6
5
10
4
2
5
4
10
10
56

Danish Fly Casting Game by Floyd Franke

Welcome to the new and exciting world of Danish Fly Casting. The name serves to honor Poul Jorgensen who has lobbied long and hard for an obstacle course for fly casters. The course consists of nine casting stations, each presenting a casting challenge. The object of the game is to get the fly in the ring (36 inch ring) in the least number of casts. There are no restrictions on the use of equipment, except the use of a metal hook is prohibited. A small yarn fly is used. Begin at station #1, proceed to station #2 then #3, and so on until you’ve cast at all nine stations. To score, add 1 demerit for each unsuccessful cast. Maximum for any one station is 10 demerits. Remember the real object of the game is to have fun. If you wish to play for a prize you must declare it before you start, have your score certified by DFCG Official and enter it in the competition.

Station #1 – Moon Shoot
The casting ring is anchored 100 feet from the station. Cast to the ring. If unsuccessful, walk to where the fly landed and continue casting from that spot to the target. Repeat until the fly lands in the ring.
Score ___________

Station #2 – Tight Loop
The casting ring is suspended 5 feet above the ground and 35 feet from the station. To score, the fly must pass through the ring and remain on the side away from the station (not pulled out of the ring) when all the cast line comes to rest on the ground.
Score___________

Station #3 – Limbo
The casting ring is anchored to the ground 35 feet from the station. Three feet in front of the ring is a horizontal hazard suspended 3 feet off the ground. To score, the fly must pass under the hazard and land in the ring.
Score___________

Station #4 – Ambidextrous
The casting ring is anchored to the ground 35 feet from the station. To score, the caster must place the fly in the ring twice: Once casting with the right hand, once with the left hand.
Score__________

Station #5 – Vespers
The casting ring is anchored to the ground 30 feet from the station. With both knees contacting the ground, the caster must place the fly inside the ring.
Score__________

Station #6 – Up Tight Steeple
The casting ring is anchored to the ground 35 feet from the station. Five feet behind the station is a hazard to limit the caster’s backcast. To score, the fly must fall inside the ring.
Score__________

Station #7 – Straight & Narrow
The casting ring is anchored to the ground 40 feet from the station with barriers on each side of the approach. To score, the fly must land inside the ring without any line falling outside the barriers that border the approach.
Score__________

Station #8 – Curved Cast
The casting ring is anchored to the ground 35 feet from the station. To prevent a straightforward cast, a hazard is placed 4 feet in front of the ring. To score, the caster must place the fly in the ring , either from the right or the left using a curved cast.
Score__________

Station #9 – Reach Cast
The casting ring is anchored to the ground 30 feet from the station. The caster may make a reach cast either to the left or right. To score, the fly must land in the ring and the fly line land outside of the “reach” marker.
Score__________

Name__________________________________________________ Total Score______________

DFCG Official _______________

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